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skilltree [2021/11/05 09:50] gm_will [Purchasing and Levelling Up Skills] |
skilltree [2021/11/05 09:50] (current) gm_will [Purchasing and Levelling Up Skills] |
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* Each week at the end of Downtime, you will gain **3 SP** which you may spend on new Skills, or to level up Skills you already have. You do //not// have to spend an action to upgrade an existing Skill or purchase a new Skill. | * Each week at the end of Downtime, you will gain **3 SP** which you may spend on new Skills, or to level up Skills you already have. You do //not// have to spend an action to upgrade an existing Skill or purchase a new Skill. | ||
* You are free to spend them all immediately, | * You are free to spend them all immediately, | ||
- | * Players can only spend Skill Points at the end of a Downtime, meaning after any Major, Minor or Fluff Actions have occurred. | + | * Players can only spend Skill Points |
* Each Skill costs a number of SP equal to its level (i.e. level 1 costs 1 SP, level 2 costs 2 SP etc.) and you must take each level in turn. | * Each Skill costs a number of SP equal to its level (i.e. level 1 costs 1 SP, level 2 costs 2 SP etc.) and you must take each level in turn. | ||
* Your character //can//, but does not //have// to be explicitly learning a Skill you wish to take, since eating the pears offered by the Serpent will imbue your character with the necessary knowledge to possess the Skill. | * Your character //can//, but does not //have// to be explicitly learning a Skill you wish to take, since eating the pears offered by the Serpent will imbue your character with the necessary knowledge to possess the Skill. |