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game [2021/10/25 16:40] gm_peyton created |
game [2021/10/26 09:35] (current) gm_will [What Does It All Mean?] |
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The Society Game changes from year to year, and usually consists of a two-term game from Michaelmas to Hilary, and a one-term game during Trinity term. //One Last Fire// breaks this pattern somewhat because it will run from Week 4 Michaelmas term to Week 4 of Hilary term (including debrief). | The Society Game changes from year to year, and usually consists of a two-term game from Michaelmas to Hilary, and a one-term game during Trinity term. //One Last Fire// breaks this pattern somewhat because it will run from Week 4 Michaelmas term to Week 4 of Hilary term (including debrief). | ||
- | The setting can be anything from high fantasy to low fantasy, steampunk to urban myth, science fiction to historical alternate universe. The game consists of a combination of 'uptime' and 'downtime' - every week your character attends a gathering in which you roleplay them by talking to, and plotting with, other characters, pursuing GM-led story, and making arrangements for downtime. //One Last Fire// GMs and players will gather on Discord instead of in-person. | + | The setting can be anything from high fantasy to low fantasy, steampunk to urban myth, science fiction to historical alternate universe. The game consists of a combination of 'Uptime' and 'Downtime' - every week your character attends a gathering in which you roleplay them by talking to, and plotting with, other characters, pursuing GM-led story, and making arrangements for Downtime. //One Last Fire// GMs and players will gather on Discord instead of in-person. |
- | The intervening week between sessions can last as long or as short a time as fits the game - sometimes it represents a year, sometimes a month, and sometimes only one night. Every week you will have the opportunity to submit a turnsheet through the Society Game website (you are here now!), detailing the actions your character takes in downtime. | + | The intervening week between sessions can last as long or as short a time as fits the game - sometimes it represents a year, sometimes a month, and sometimes only one night. Every week you will have the opportunity to submit a turnsheet through the Society Game website (you are here now!), detailing the actions your character takes in Downtime. |
In a week, your character receives a turnsheet, which is a piece of writing custom written for your character by the GMs. This contains how you got on with your actions last week, and forms some starting points for plot going forward into the next section. You can read more about turnsheets and how they work [[downtimeetc|here]]. | In a week, your character receives a turnsheet, which is a piece of writing custom written for your character by the GMs. This contains how you got on with your actions last week, and forms some starting points for plot going forward into the next section. You can read more about turnsheets and how they work [[downtimeetc|here]]. | ||
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to Pests, and to Guardians you interact with in the Library in Uptime, who can also be encountered in Downtime. We have already designed various NPCs (found in the pages under Notable NPCs), but more will likely be generated as a result of PC backstories. | to Pests, and to Guardians you interact with in the Library in Uptime, who can also be encountered in Downtime. We have already designed various NPCs (found in the pages under Notable NPCs), but more will likely be generated as a result of PC backstories. | ||
- | **Ballgowning: | + | **Ballgowning: |
===== What's a Roleplaying Game? ===== | ===== What's a Roleplaying Game? ===== |